fb64fa50e4c4f3a5b93535fa4b42c5f28b029813
Moves mesh/material loaders under src/assets/loaders, renames Mesh to MeshHandle, and begins scaffolding the material loader. Known-broken build state (MeshRegistry::from_scene call site and asset_manager mesh registration are out of sync) — committed as a rollback point before implementing submeshes. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01986QNHM1cUsnRskKvBbbuo
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