feat: use checkbox logic for chips component
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+11
-69
@@ -2,7 +2,8 @@ use crate::common::ValueType;
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use crate::components::utils::create_unique_id;
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use leptos::prelude::*;
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use std::collections::HashMap;
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use crate::components::{use_validation_context, FormValidationRegistry, InputState, ValidationState};
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use crate::components::ValidationState;
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use crate::components::lists::use_selectable_list;
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/// # Checkbox Component
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/// This component should only be used from within a [`CheckboxList`] component.
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@@ -80,17 +81,6 @@ pub fn Checkbox(
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}
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}
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fn value_type_to_vec(value_type: &ValueType) -> Vec<String> {
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let ValueType::List(Some(list)) = value_type else {
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return Vec::new();
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};
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list.iter().map(|val| {
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val.as_string()
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.unwrap_or_default()
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.unwrap_or_default()
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}).collect::<Vec<String>>()
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}
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/// # Checkbox List Component
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@@ -128,60 +118,12 @@ pub fn CheckboxList(
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/// A [`Signal`] indicating whether the list is required. Used for validation.
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#[prop(optional, into)] required: Signal<bool>
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) -> impl IntoView {
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//#region Central List Logic
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// Get default values from the data map. This will only run once, when the input is created
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// and mounted to the DOM.
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let temp_map = data_map.get_untracked();
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let origin_value_type = temp_map.get(&data_member)
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.unwrap_or(&ValueType::List(None));
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let origin_list = value_type_to_vec(origin_value_type);
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// "Raw" selected values - just strings, no ValueTyping
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let selected_list = RwSignal::new(origin_list);
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Effect::new({
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let data_member = data_member.clone();
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move || {
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// Convert selected strings into ValueTypes
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let typed_list = selected_list.with(|list|
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list.iter().cloned().map(|val|
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ValueType::String(Some(val))
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).collect::<Vec<ValueType>>()
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);
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// Update the map
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data_map.update(|map| {
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map.insert(data_member.clone(), ValueType::List(Some(typed_list)));
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});
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}
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});
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//#endregion
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//#region Form Validation
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let validation_context = use_validation_context()
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.expect("FormValidationRegistry was not found");
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let error = Signal::derive(move || {
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if required.get() && selected_list.get().len() <= 0 {
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ValidationState::Invalid("This field is required.".to_string())
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} else {
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ValidationState::Valid
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}
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});
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let dirty = RwSignal::new(false);
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let show_errors = Signal::derive(move || dirty.get() && matches!(error.get(), ValidationState::Invalid(_)));
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let validator = RwSignal::new(InputState::new(
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let controller = use_selectable_list(
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data_member.clone(),
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error.clone(),
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dirty.clone()
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));
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data_map.clone(),
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required.clone()
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);
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validation_context.validators.update(|list| list.push(validator.clone()));
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//#endregion
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//#region Render Logic
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view! {
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<div class="flex flex-col">
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@@ -196,13 +138,13 @@ pub fn CheckboxList(
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});
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let checked = Signal::derive(move || {
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selected_list.get().contains(&item.get())
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controller.selected_list.get().contains(&item.get())
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});
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let on_change = move || {
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// Update the data list by checking if the value is present in it. If so,
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// remove it. If not, add it.
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selected_list.update(|list| {
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controller.selected_list.update(|list| {
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let item = item.get();
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if list.contains(&item) {
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list.retain(|val| *val != item);
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@@ -210,7 +152,7 @@ pub fn CheckboxList(
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list.push(item);
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}
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});
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dirty.set(true);
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controller.dirty.set(true);
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};
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view! {
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@@ -226,10 +168,10 @@ pub fn CheckboxList(
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})
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.collect_view()}
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</div>
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<Show when=move || show_errors.get()>
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<Show when=move || controller.show_errors.get()>
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<div class="text-red-600 text-sm mr-1.5 ml-1.5">
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{move || {
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match error.get() {
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match controller.error.get() {
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ValidationState::Invalid(msg) => msg,
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_ => "There is no error - should not see this message.".to_string()
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}
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+49
-57
@@ -2,6 +2,8 @@ use crate::common::ValueType;
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use crate::components::utils::create_unique_id;
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use leptos::prelude::*;
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use std::collections::HashMap;
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use crate::components::ValidationState;
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use crate::components::lists::use_selectable_list;
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/// # Chip Component
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///
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@@ -23,16 +25,16 @@ use std::collections::HashMap;
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/// ```
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#[component]
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pub fn Chip(
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#[prop(into)] display_text: String,
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#[prop(into)] value: String,
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#[prop(into)] display_text: Signal<String>,
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#[prop(into)] value: Signal<String>,
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#[prop(into)] name: String,
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#[prop(into)] on_change: Callback<(), ()>,
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#[prop()] checked: Signal<bool>,
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#[prop(optional)] disabled: RwSignal<bool>,
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#[prop(optional, into)] disabled: Signal<bool>,
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) -> impl IntoView {
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// Generate a unique id - ensure that the value doesn't contain spaces.
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// Without this id, checkbox/radio inputs can interfere with each other.
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let id = create_unique_id(&name, &value);
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let id = create_unique_id(&name, &value.get_untracked());
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view! {
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<label for=id>
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@@ -72,76 +74,66 @@ pub fn ChipsList(
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#[prop()] data_map: RwSignal<HashMap<String, ValueType>>,
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#[prop(into)] displayed_text: Signal<Vec<String>>,
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#[prop(into)] values: Signal<Vec<String>>,
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#[prop(default = RwSignal::new(false))] disabled: RwSignal<bool>,
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#[prop(optional, into)] disabled: Signal<bool>,
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#[prop(optional, into)] label: String,
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#[prop(optional, into)] required: Signal<bool>
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) -> impl IntoView {
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let controller = use_selectable_list(
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data_member.clone(),
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data_map.clone(),
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required.clone()
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);
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view! {
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<div class="m-1.5 mt-0 mb-0">
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<span class="font-bold">{label}</span>
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<div class="flex flex-row flex-wrap gap-2 mt-1">
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{move || { displayed_text.get().into_iter().zip(values.get())
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<div class="flex flex-col">
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<div class="m-1.5 mt-0 mb-0">
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<span class="font-bold">{label}</span>
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{displayed_text.get().into_iter().zip(values.get())
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.into_iter()
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.map(|(text, value)| {
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let checked_signal = Signal::derive({
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let item_name = value.clone();
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let data_member = data_member.clone();
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move || {
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data_map.get()
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.get(&data_member)
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.unwrap_or(&ValueType::List(None))
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.as_list()
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.unwrap_or(Some(vec!()))
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.unwrap_or(vec!())
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.contains(&ValueType::String(Some(item_name.clone())))
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}
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let value = RwSignal::new(value);
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let checked = Signal::derive(move || {
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controller.selected_list.get().contains(&value.get())
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});
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let on_change = {
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let item_name = value.clone();
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let data_member = data_member.clone();
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move || {
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let result = ValueType::String(Some(item_name.clone()));
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data_map.update(|map| {
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// Attempt to get the value type from the hash map.
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match map.get_mut(&data_member) {
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Some(value_type) => {
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// Attempt to get the value as a list.
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match value_type.as_list().unwrap_or(None) {
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Some(mut list) => {
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// Attempt to find the selected value in the selected list.
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// If it's present, remove it, or vice versa.
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match list.iter().position(|val| *val == result) {
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Some(index) => { list.remove(index); },
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None => { list.push(result); }
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};
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// Update the existing value_type entry in the hash map.
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*value_type = ValueType::List(Some(list));
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},
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// Insert a new value_type entry.
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None => { *value_type = ValueType::List(Some(vec![result])); }
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};
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},
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// Insert a new value_type entry.
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None => { map.insert(data_member.clone(), ValueType::List(Some(vec![result]))); }
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};
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});
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}
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let on_change = move || {
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// Update the data list by checking if the value is present in it. If so,
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// remove it. If not, add it.
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controller.selected_list.update(|list| {
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let value = value.get();
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if list.contains(&value) {
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list.retain(|val| *val != value);
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} else {
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list.push(value.clone());
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}
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});
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controller.dirty.set(true);
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};
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view! {
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<Chip
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checked=checked_signal
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name=data_member.clone()
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checked=checked
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on_change=on_change
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value=value.clone()
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display_text=text.clone()
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value=value
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display_text=text
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name=data_member.clone()
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disabled=disabled
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/>
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}
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})
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.collect_view()
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}}
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.collect_view()}
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</div>
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<Show when=move || controller.show_errors.get()>
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<div class="text-red-600 text-sm mr-1.5 ml-1.5">
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{move || {
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match controller.error.get() {
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ValidationState::Invalid(msg) => msg,
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_ => "There is no error - should not see this message.".to_string()
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}
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}}
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</div>
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</Show>
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</div>
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}
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}
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@@ -0,0 +1,93 @@
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use leptos::prelude::*;
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use std::collections::HashMap;
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use crate::common::ValueType;
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use crate::components::{use_validation_context, InputState, ValidationState};
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pub struct ListController {
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pub error: Signal<ValidationState>,
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pub dirty: RwSignal<bool>,
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pub show_errors: Signal<bool>,
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pub validator: RwSignal<InputState>,
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pub selected_list: RwSignal<Vec<String>>,
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}
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fn value_type_to_vec(value_type: &ValueType) -> Vec<String> {
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let ValueType::List(Some(list)) = value_type else {
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return Vec::new();
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};
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list.iter().map(|val| {
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val.as_string()
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.unwrap_or_default()
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.unwrap_or_default()
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}).collect::<Vec<String>>()
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}
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pub fn use_selectable_list(
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data_member: String,
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data_map: RwSignal<HashMap<String, ValueType>>,
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required: Signal<bool>
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) -> ListController {
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//#region Central List Logic
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// Get default values from the data map. This will only run once, when the input is created
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// and mounted to the DOM.
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let temp_map = data_map.get_untracked();
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let origin_value_type = temp_map.get(&data_member)
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.unwrap_or(&ValueType::List(None));
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let origin_list = value_type_to_vec(origin_value_type);
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// "Raw" selected values - just strings, no ValueTyping
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let selected_list = RwSignal::new(origin_list);
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Effect::new({
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let data_member = data_member.clone();
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move || {
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// Convert selected strings into ValueTypes
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let typed_list = selected_list.with(|list|
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list.iter().cloned().map(|val|
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ValueType::String(Some(val))
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).collect::<Vec<ValueType>>()
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);
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// Update the map
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data_map.update(|map| {
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map.insert(data_member.clone(), ValueType::List(Some(typed_list)));
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});
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}
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});
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//#endregion
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//#region Form Validation
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let validation_context = use_validation_context()
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.expect("FormValidationRegistry was not found");
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let error = Signal::derive(move || {
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if required.get() && selected_list.get().len() <= 0 {
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ValidationState::Invalid("This field is required.".to_string())
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} else {
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ValidationState::Valid
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}
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});
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let dirty = RwSignal::new(false);
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let show_errors = Signal::derive(move || dirty.get() && matches!(error.get(), ValidationState::Invalid(_)));
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let validator = RwSignal::new(InputState::new(
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data_member.clone(),
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error.clone(),
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dirty.clone()
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));
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validation_context.validators.update(|list| list.push(validator.clone()));
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//#endregion
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ListController {
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error,
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dirty,
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show_errors,
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validator,
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selected_list,
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}
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}
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@@ -12,6 +12,7 @@ mod select;
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mod text_field;
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mod utils;
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mod validated_form;
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mod lists;
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pub use self::{
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action_button::*, banner::*, checkbox::*, chips::*, dashboard_button::*, loading::*,
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