Commit Graph
18 Commits
Author SHA1 Message Date
alphafetus 639875b603 feat: switch to gltf crate and remove easy_gltf
This is because easy_gltf did not expose texture information, which the gltf crate did.
2026-08-13 07:12:21 -04:00
alphafetus 2d8b895841 chore: check number of instances before mapping to new type 2026-08-08 13:47:23 -04:00
alphafetus de059012f4 chore: add test models 2026-08-08 13:44:22 -04:00
alphafetus 5eb71f06cf feat: implement gltf loader 2026-08-08 13:43:52 -04:00
alphafetus ba9b677545 feat: implement MeshLoader
This loader abstracts mesh loading logic into a series of individual file handlers. Each handler is chosen based on the extension of the file to be loaded.
2026-08-07 23:46:12 -04:00
alphafetus b7e31732e6 feat: add UVs to shader pipeline 2026-05-17 11:47:04 -04:00
alphafetus 170a7ad645 docs: add some comments for App functions 2026-05-17 11:38:18 -04:00
alphafetus a7deec14a5 chore: removed validation layer requirement for functionality on my laptop 2026-05-17 11:35:14 -04:00
alphafetus 44cd6fff96 chore: small optimizations 2026-05-14 17:22:09 -04:00
alphafetus 14fb61a4d5 feat: render with depth checking 2026-05-14 15:32:14 -04:00
alphafetus a1aea8e2a5 fix: rendering now has correct viewport height and width 2026-05-10 22:41:08 -04:00
alphafetus 41ed63e732 fix: rendering now displays using camera uniforms 2026-05-10 22:15:39 -04:00
alphafetus 2a1beaca43 chore: add temporary testing meshes and scene 2026-05-10 17:33:24 -04:00
alphafetus 8b76fdb6ae feat: implement a more modular graphics pipeline 2026-05-10 01:04:42 -04:00
alphafetus 6fe8ff2af0 feat: implement mesh registry and buffer allocation 2026-05-08 16:51:34 -04:00
alphafetus 0661494b0f style: rustfmt run 2026-05-08 16:51:18 -04:00
alphafetus e7659ba387 feat: attempt to implement math library
Adds many files, but the next thing is to implement the MeshRegistry properly.
2026-05-08 08:02:38 -04:00
alphafetus 9e4f531bd4 chore: initial commit 2026-04-16 11:45:26 -04:00