chore: remove player electrocution on block usage
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1 parent
632772b666
commit
a558428b58
1 file changed
-16
@@ -65,13 +65,6 @@ public class MagicalCrafterBlock extends BlockWithEntity {
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if (!world.isClient) {
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MagicMod.LOGGER.info("Block was used at location {}", pos.toShortString());
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MagicMod.LOGGER.info("Electrocuting player...");
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BlockPos playerPos = player.getBlockPos();
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LightningEntity lightningEntity = new LightningEntity(EntityType.LIGHTNING_BOLT, world);
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lightningEntity.setPosition(playerPos.toCenterPos());
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world.spawnEntity(lightningEntity);
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MagicMod.LOGGER.info("Player electrocuted.");
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NamedScreenHandlerFactory screenFactory = state.createScreenHandlerFactory(world, pos);
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if (screenFactory != null) {
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player.openHandledScreen(screenFactory);
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@@ -84,15 +77,6 @@ public class MagicalCrafterBlock extends BlockWithEntity {
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return ActionResult.SUCCESS;
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}
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// @Override
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// public NamedScreenHandlerFactory createScreenHandlerFactory(BlockState state, World world, BlockPos pos) {
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// return new SimpleNamedScreenHandlerFactory(
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// ((syncId, playerInventory, player) ->
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// new MagicalCraftingScreenHandler(syncId, playerInventory, ScreenHandlerContext.create(world, pos))),
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// Text.translatable("container.magical_crafting_table")
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// );
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// }
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@Override
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public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
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return new MagicalCrafterBlockEntity(pos, state);
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