180 lines
6.6 KiB
Rust
180 lines
6.6 KiB
Rust
use crate::common::ValueType;
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use leptos::prelude::*;
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use std::collections::HashMap;
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use leptos::html::Input;
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use leptos::logging::debug_log;
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use crate::components::{use_validation_context, InputState};
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use crate::components::validated_form::ValidationState;
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/// Determines the available types of text fields.
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#[derive(Default, Debug, Clone)]
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pub enum TextFieldType {
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/// A text field that accepts any string.
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#[default]
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Text,
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/// A text field that accepts only numbers.
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Number,
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/// A text field that accepts the specified email domains.
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/// Values should be given as the string following the '@' in an address, or '*' for any.
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///
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/// Example usage:
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/// ```
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/// TextFieldType::Email(vec!["gmail.com".to_string(), "customdomain.org".to_string()]);
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/// TextFieldType::Email(vec!["*".to_string()]);
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/// ```
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Email(Vec<String>)
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}
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/// Entry point for validating a text field.
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fn validate(required: bool, value: &str, input_type: &TextFieldType) -> ValidationState {
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if required && value.is_empty() {
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ValidationState::Invalid("This field is required.".to_string())
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} else if !required && value.is_empty() {
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ValidationState::Valid
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} else {
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match input_type {
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TextFieldType::Email(domains) => validate_email(value, domains),
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TextFieldType::Number => validate_number(value),
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TextFieldType::Text => ValidationState::Valid
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}
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}
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}
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/// Validates an email address.
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fn validate_email(input: &str, valid_domains: &Vec<String>) -> ValidationState {
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// Check for wildcard domain. We won't check domains if it's present.
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let wild = valid_domains.contains(&"*".to_string());
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input.split_once('@')
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.and_then(|(_, domain)| {
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(wild || valid_domains.contains(&domain.to_string()))
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.then(|| ValidationState::Valid)
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.or_else(|| Some(ValidationState::Invalid(
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format!("Email address must match one of the following: {}", valid_domains.join(", "))
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)))
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}).unwrap_or(ValidationState::Invalid("Invalid email address.".to_string()))
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}
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/// Validates a number.
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fn validate_number(input: &str) -> ValidationState {
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if input.parse::<f32>().is_ok() {
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ValidationState::Valid
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} else {
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ValidationState::Invalid("Value is not a valid number.".to_string())
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}
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}
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#[component]
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pub fn OutlinedTextField(
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#[prop(optional, into)] placeholder: String,
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#[prop(into)] data_member: String,
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#[prop()] data_map: RwSignal<HashMap<String, ValueType>>,
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#[prop(optional, into)] input_type: Signal<TextFieldType>,
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#[prop(optional, into)] disabled: Signal<bool>,
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#[prop(optional, into)] name: String,
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#[prop(optional, into)] label: String,
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#[prop(optional, into)] required: Signal<bool>
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) -> impl IntoView {
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let input_ref = NodeRef::<Input>::new();
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let data_member = StoredValue::new(data_member);
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// Register this input's validation signal.
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let validator_context = use_validation_context()
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.expect("FormValidSignal was not found");
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let display_value = RwSignal::new(
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data_map.get_untracked()
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.get(&data_member.get_value())
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.map(|v| v.to_string())
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.unwrap_or_default()
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);
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let dirty = RwSignal::new(false);
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let error = Signal::derive(move ||
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validate(required.get(), &display_value.get(), &input_type.get())
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);
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let show_errors = Signal::derive(move || {
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dirty.get() && matches!(error.get(), ValidationState::Invalid(_))
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});
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let validator = RwSignal::new(InputState::new(data_member.get_value(), error.clone(), dirty.clone()));
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validator_context.validators.update(|list| list.push(validator));
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on_cleanup(move || {
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validator_context.validators.update(|list| {
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list.retain(|v| *v.get_untracked().input_name != *validator.get_untracked().input_name)
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});
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});
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let on_blur = move |_| {
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// Check validity of input's current value. The value will be updated by on_input,
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// and it should be a raw input (not parsed into a ValueType).
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dirty.set(true);
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};
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// Syncs data from the map into the display_value, only when the map is actually changed.
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Effect::new(move || {
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let new_value = data_map.get()
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.get(&data_member.get_value())
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.map(|v| v.to_string())
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.unwrap_or_default();
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if new_value != display_value.get_untracked() {
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debug_log!("Found value from map: {}", new_value);
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display_value.set(new_value);
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}
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});
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// This function parses the input into the correct type. It only accepts numbers or strings as
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// valid types, and parses them accordingly.
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let on_input = move |e| {
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let to_parse = event_target_value(&e);
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debug_log!("Setting value to display_value: {}", to_parse);
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display_value.set(to_parse.clone());
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// Push the new value to the data map. This happens regardless of whether the value parses
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// or not.
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data_map.update(|map| {
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let into_map = match input_type.get() {
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TextFieldType::Number => ValueType::Number(Some(to_parse)),
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_ => ValueType::String(Some(to_parse))
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};
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map.insert(data_member.get_value(), into_map);
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});
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};
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view! {
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<div class="flex flex-1">
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<label class="flex flex-col flex-1">
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<span class="block ml-1.5 mb-0 font-bold">{label}</span>
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<input
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node_ref=input_ref
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class="border-2 m-1.5 p-1.5 mt-0 rounded-md bg-transparent relative flex-1
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transition-all duration-150
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border-red-700 bg-transparent
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disabled:border-gray-600 disabled:pointer-events-none disabled:bg-gray-600/33"
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r#type="text"
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disabled=disabled
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placeholder=placeholder
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prop:name=name
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prop:value=display_value
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on:input=on_input
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on:blur=on_blur
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/>
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<Show when=move || show_errors.get()>
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<div class="text-red-600 text-sm mr-1.5 ml-1.5">
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{move || {
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match error.get() {
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ValidationState::Invalid(msg) => msg,
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_ => "There is no error - should not see this message.".to_string(),
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}
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}}
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</div>
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</Show>
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</label>
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</div>
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}
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}
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