{ "name": "Testing Scene", "mesh_paths": { "gunship": "laat_gunship/laat.obj" }, "instances": { "gunship": { "translation": [ 0.0, 0.0, 0.0 ], "rotation": [ 0.0, 0.0, 0.0 ], "scale": [ 1.0, 1.0, 1.0 ] } } }