feat: attempt to implement math library

Adds many files, but the next thing is to implement the MeshRegistry properly.
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alphafetus committed 2026-05-08 08:02:38 -04:00
1 parent 9e4f531bd4
commit e7659ba387
18 files changed
+1232 -136

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+2 -2
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@@ -1,7 +1,7 @@
#version 460
layout(location = 0) in vec2 position;
layout(location = 0) in vec3 position;
void main() {
gl_Position = vec4(position, 0.0, 1.0);
gl_Position = vec4(position, 1.0);
}