chore: small optimizations

This commit is contained in:
alphafetus committed 2026-05-14 17:22:09 -04:00
1 parent 14fb61a4d5
commit 44cd6fff96
3 files changed
+16 -32

No files matched your search

+2 -2
View File
@@ -15,9 +15,9 @@ layout(location = 0) out vec4 f_color;
void main() {
// Default mesh color - no textures for now.
vec3 objectColor = vec3(0.1, 0.1, 0.1);
vec3 objectColor = vec3(0.5, 0.5, 0.5);
// Default light information - we aren't going to edit light information until we know more about it.
vec3 lightPosition = vec3(0.0, 10000.0, 0.0);
vec3 lightPosition = vec3(-100.0, 200.0, 200.0);
vec3 lightColor = vec3(1.0, 1.0, 1.0);
// Ambient lighting - literally just a base color percentage.