using System; using Avalonia; using ReactiveUI.Avalonia; namespace PcgsInv; internal sealed class Program { // Initialization code. Don't use any Avalonia, third-party APIs or any // SynchronizationContext-reliant code before AppMain is called: things aren't initialized // yet and stuff might break. [STAThread] public static void Main(string[] args) { BuildAvaloniaApp() .StartWithClassicDesktopLifetime(args); } // Avalonia configuration, don't remove; also used by visual designer. public static AppBuilder BuildAvaloniaApp() => AppBuilder.Configure() .UsePlatformDetect() .UseReactiveUI(builder => builder.WithAvalonia()) #if DEBUG .WithDeveloperTools() #endif .WithInterFont() .LogToTrace(); }