Added .gitignore and created delete window.
This commit is contained in:
1 parent
8c53024d5c
commit
8249d9a27b
14 files changed
+188
-127
No files matched your search
@@ -1,16 +1,14 @@
|
||||
using System;
|
||||
using System.Reactive;
|
||||
using System.Reactive;
|
||||
using System.Collections.Generic;
|
||||
using PcgsInvUi.Models;
|
||||
using ReactiveUI;
|
||||
|
||||
namespace PcgsInvUi.ViewModels;
|
||||
|
||||
public class NewViewModel : ViewModelBase
|
||||
{
|
||||
private string _pcgsNumber;
|
||||
private string _grade;
|
||||
private string _quantity;
|
||||
private string _pcgsNumber = "";
|
||||
private string _grade = "";
|
||||
private string _quantity = "";
|
||||
|
||||
public string PcgsNumber
|
||||
{
|
||||
@@ -40,15 +38,23 @@ public class NewViewModel : ViewModelBase
|
||||
!string.IsNullOrWhiteSpace(quantity));
|
||||
|
||||
// This will eventually send our request to the public API, then construct our coin.
|
||||
// OkCommand = ReactiveCommand.Create(
|
||||
// () => new Coin { PcgsNumber = Int32.Parse(PcgsNumber),
|
||||
// Grade = Grade,
|
||||
// Quantity = Int32.Parse(Quantity)
|
||||
// },
|
||||
// okEnabled);
|
||||
|
||||
OkCommand = ReactiveCommand.Create(
|
||||
() => new Coin { PcgsNumber = Int32.Parse(PcgsNumber),
|
||||
Grade = Grade,
|
||||
Quantity = Int32.Parse(Quantity),
|
||||
PriceGuideValue = 100.0
|
||||
},
|
||||
() => (int.Parse(PcgsNumber), Grade, int.Parse(Quantity)),
|
||||
okEnabled);
|
||||
|
||||
CancelCommand = ReactiveCommand.Create(() => { });
|
||||
ClearCommand = ReactiveCommand.Create(() =>
|
||||
{
|
||||
PcgsNumber = "";
|
||||
Grade = "";
|
||||
Quantity = "";
|
||||
});
|
||||
|
||||
// Initialize grade values for use in the view.
|
||||
// This must be typed out manually, as there is no way to get a list of grades from the API.
|
||||
@@ -86,8 +92,8 @@ public class NewViewModel : ViewModelBase
|
||||
"MS-70"
|
||||
};
|
||||
}
|
||||
|
||||
public ReactiveCommand<Unit, Coin> OkCommand { get; }
|
||||
public ReactiveCommand<Unit, Unit> CancelCommand { get; }
|
||||
|
||||
public ReactiveCommand<Unit, (int, string, int)> OkCommand { get; }
|
||||
public ReactiveCommand<Unit, Unit> ClearCommand { get; }
|
||||
|
||||
}
|
||||
Reference in new issue
Block a user